States Plan
This page is intended for developers
A set of proposed Mercurial features to cleanly and safely handle mutable history.
Contents
1. Introduction
This page aims to define features connected with the 'liquid hg' discussion in enough detail that they can be fine-tuned and implemented.
They are intentionally presented in a proposed order of implementation.
2. Hidden changesets
Various features will require changesets to be hidden by default. So it makes sense to implement a centralized method of dealing with this property.
Usage:
Hidden changesets can be shown with the --hidden flag, eg 'hg log --hidden' will show all changesets.
Implementation:
The changelog object contains a _hidden set (using revision numbers) that log and other commands consult. To hide a changeset, add it to the set at startup. Contexts are given a .hidden() predicate that consults the set.
3. Changeset states
A 'changeset state' is an indicator that tells us how a changeset is manipulated and communicated. The details of each state is described below, here we describe their shared properties.
Like bookmarks, states are not stored in history and thus are not permanent and leave no audit trail.
First, no changeset can be in two states at once. States are also ordered, so they can be considered from lowest to highest. The default, lowest state is 'frozen' - this is the normal state of existing changesets. No child changeset can be in a lower state than its parents.
The proposed states are:
frozen < liquid < local < dead
These states share a hierarchy of traits:
|
mutable |
unshared |
hidden |
GC-able |
frozen |
|
|
|
|
liquid |
x |
|
|
|
local |
x |
x |
|
|
dead |
x |
x |
x |
x |
These names are subject to change. Some of them have initials that collide with each other and with options like force and they don't have an obvious progression.
3.1. Usage
States are manipulated via the 'hg state' command, ie 'hg state -f x' to mark x as frozen. Each state puts its own constraints on how it can be manipulated. The current state of changesets is displayed in the log with a 'state:' header. The frozen state is not displayed at all.
There are corresponding revset predicates for each state as well.
3.2. Implementation
Contexts provide a state() method that returns the current state as a string. It may be useful to represent the frozen state with the empty string.
4. Frozen changesets
Frozen changesets are changesets that are considered permanently immutable. This matches the history model presented by legacy Mercurial: changesets cannot be changed or removed without using history editing features from extensions. This state can be thought of as 'published': once a changeset is published, it becomes very difficult to remove it from distributed history.
4.1. Usage
Changeset are moved to the frozen state via 'hg state --frozen X'.
4.2. Implementation
N/A
4.3. Legacy clients
N/A
5. Liquid changesets
Liquid changesets are changesets that the user is permitted to use history-modifying operations like rebase or mq on. They may not be tagged. They may also be thought of as 'unpublished'.
Various operations such as pushing to certain public servers will move changesets into the frozen state. Changesets cannot be moved from frozen to liquid without a forcing operation.
The liquidity of changesets can be communicated between compatible servers and clients. This allows people to collaborate on work in progress before it becomes finalized.
This should generally be engineered such that users don't have to give any additional thought to liquid vs frozen in their day-to-day usage.
5.1. Usage
Changesets must be in a liquid state when they are created. So new commits will start in a liquid state by default.
5.2. Implementation
The set of liquid changesets is stored as a list of liquid roots. All descendants of these roots are liquid (or in a higher state). This set is known as the 'liquid barrier' and defines the 'liquid set'. This barrier is intended only to advance.
The liquid barrier is communicated via the pushkey protocol to servers that support it. The client is responsible for advancing the barrier on both the client and server sides. On each operation, the client reduces the liquid set on both sides to the intersection of the sets on the client and server. That is, if a changeset is frozen on either side, it becomes frozen on both sides.
Some servers are configured as 'publishing servers'. Legacy servers are publishing servers by default. These are recognized by not having the 'liquid' pushkey namespace. When pushing to a publishing server, all pushed changesets are moved into the frozen state on the client. Similarly, all changesets pulled from a publishing server are treated as frozen.
5.3. Legacy clients
See above for pushing to legacy clients. Legacy clients are allowed to pull liquid changesets, though a round trip will make them frozen.
6. Local changesets
Local changesets are changesets that are not visible to remote clients. This is useful to mark work private and to avoid inadvertently publishing changesets.
6.1. Usage
Local changesets (and their descendents) can be marked with 'hg state --local'.
6.2. Implementation
Like liquid changesets, local changesets are implemented via a local barrier set. This set is used to filter changesets from remote clients for push/pull/hgweb. This is probably best implemented via a _local set on changelog.
6.3. Legacy clients
Legacy clients cannot see local changesets so will not pull them. New clients will not push local changesets by default
7. Dead changesets
Dead changesets are changesets that are hidden and are eligible for garbage collection.
Dead changesets themselves are never pushed or pulled between clients (they are a subset of local) but deadness of changesets can be communicated between clients.
If a client has a dead changeset X and happens to pull a remote changeset Y that is a descendant of it, changeset X becomes liquid or frozen as appropriate.
Garbage collection consists of stripping all dead changesets. When garbage collection occurs is currently undefined.
7.1. Usage
Commits (and their descendents) can be manually marked dead with 'hg state --dead'. Some operations like strip, qpop, and rebase may choose to mark changesets dead rather than actually stripping them.
7.2. Implementation
The dead set is stored as a complete list of all revisions. This allows dead status to be propagated after garbage collection occurs. Dead status is communicated via pushkey.
7.3. Legacy clients
Like local changesets, old clients cannot see dead changesets.
8. Abandoned changesets
Abandoned changesets are changesets that have been marked as 'no longer relevant'. Like dead changesets, they are hidden, but abandoned changesets are implemented via markers in history so they are not part of the states concept.
Abandoned changesets are not pushed or pulled (see the implementation of local) but are not subject to garbage collection.
Abandoned changesets can be unabandoned by committing new descendants.
8.1. Usage
To mark a branch as abandoned, use 'hg commit --abandon' to abandon the working directory and its descendants.
8.2. Implementation
The abandon commit contains an explicit list of abandoned changesets.
8.3. Legacy clients
Old clients see abandoned changesets and their marker commits as normal changesets.
9. Obsolete changesets
Obsolete changesets are part of an advanced concept (see ChangesetEvolution) used to automatically resolve and combine refactoring operations between collaborators using liquid changesets. Like dead changessets, these are also hidden, but obsolete markers are implemented as pointers from X' (new changeset) to X (obsolete changeset) so are again not part of the state concept.
10. Naming
Until these names are officially nailed down, please use the names above for discussion of the concepts.
The 'state' name is somewhat problematic because it's rather overloaded already and conflicts with hg stat. Thus 'phase' is maybe a better choice.
The 'frozen/liquid/local/dead' name set is also not ideal. The ideal set of state names will:
- all be on an obvious continuum or theme
- not have conflicting initials (liquid vs local)
- not conflict with common options (frozen vs force)
- not insist too much on a particular workflow (review)
- imply that changesets states can be moved only in one direction (frozen vs public)
- shouldn't conflict with the attributes of states (mutable, hidden)
- have fairly obvious semantics
Current proposals:
public < draft < secret < ?
Discarded proposals:
public < local < secret < ? (local is a bit misleading, doesn't imply mutability)
public < local < private (initials clash)
published < review or ready < draft < trash (review or ready is a bit too much workflow)
published < mutable < private < discarded (mutable isn't thematic, conflicts with attributes)
From a UI perspective, transitions between states are done either implicitly or by setting a state. So there should be no 'freeze' or 'publish' verb in the UI.
11. Controlling and Hooking one phase movement
11.1. Basic use case for control
I expect this usecase To be a good mirror of how we would like to use phase at logilab or for mercurial development. There is three kind of people working with three kind of repo.
11.1.1. People
This scenario distinct three kind of people:
:Developer: are part of coherent development force that know each other write
- code and create changeset. They are not allowed to validate their changeset.
:Admin: are a smaller part of the same coherent development force but their are
- allowed to validate changeset.
:External: are people external to the team. There are not allowed to validate
- their changeset they write
Note: This is a team with a few people allowed to validate changeset. The opposite ratio can apply too. With only a few people (eg interns) not allowed to validate they changeset
11.1.2. Repositories
There is Three (kind of) repositories:
:Public: repository is the reference repository of the project. The phases.publish
option is set to True. Only people:admin people are allowed to push to it. For the mercurial project it is the repository available at http://selenic.com/hg
:Devel: repository is a developement repository used by the team. The phases.publish
option is set to False. Both people:developer and people:admin can push to it but only people:admin are expected to move the phase boundary to mark changeset as validated and immutable
:External: repositories are repo created and controlled by people:external for
- building contribution. The core team have no control on them but may pull contribution from them.
11.1.3. Vocabulary
- people:XXX refer to a mercurial user in the group XXX described above.
- repo:XXX refer to a mercurial repositoty in the group XXX described above.
- phase:Public refer to the 0 phase where changeset are immutable
- ctx:X refer a changeset "X"
11.1.4. Expectation
We need a way to make sure no changeset set in the phase:Public by something else than being pushed into repo:Public.
Below are some variants:
- We don't expect changeset of repo:Devel to in the public phase if they are
- not in repo:Public.
- Phase movement on repo:Devel should be only accepted is triggered by
- pull from repo:Public
- push from people:admin
- Changeset in a repo owned by people:devel of people:external should not be
- set in public phase by something else than pulling from repo:Public or repo:Devel
11.1.5. Examples
11.1.5.1. Example A
- (1) A people:Admin push ctx:A to repo:Public (2) A people:Developer pull ctx:A from repo:Public. The phase:Public boundary
- move to ctx:A
- to ctx:A
- A.1 MUST be allowed
- A.2 MUST be allowed
- A.3 COULD be allowed
11.1.5.2. Example B
- (1) A people:Developer make ctx:B public locally. (2) The same people:Developer push ctx:B to Dev. Public phase boundary move
- to B
- B.1 COULD be denied. But we can't ensure it is.
- B.2 MUST be denied
11.1.5.3. Example C
- (1) A people:Developer set ctx:C as phase:Public locally (2) A people:Admin pull from people:Developer which have publish=False.
- phase:Public boundary move to ctx:C
- boundary move to ctx:C
- C.1 COULD be denied. But we can't ensure it is
- C.2 and C.3 are more about people:Admin making a mistake. But if the phase
- movement is silent enough it won't be hard to make such mistake.
11.1.5.4. example D
- (1) A people:Developer set ctx:D as phase:Public locally (2) Another people:Developer pull from the first one. The phase:Public
- boundary move to ctx:D
- move to ctx:D
- D.1 COULD be denied. But we can't ensure it is.
- D.2 CAN NOT be denied if we what to stay a **Decentralized** VCS
- D.3 SHOULD be denied (this conflict with A.1)
11.1.5.5. example E
- (1) A people:External push ctx:E to it's repo:External repo using old
- mercurial version.
- boundary move to ctx:E
- phase:Public boundary move to ctx:E.
- E.1 Is not something we have control on.
- E.2 SHOULD not deny the pull but COULD deny the phase movement (at least warn about it)
- E.3 MUST be denied
11.2. Basic use case for hook
When mq managed changeset move from secret to ready (or public) mq will want to detect it and either:
- qfinish those patches
- Abort the transaction
When changeset are made public QA bot may trigger.
When changeset are made public in a devel repo, automatic sync with public repo may be wished.
11.3. Hook change
The way to controll this should be through hooks. Bellow is proposal
11.3.1. existing hook change
The following existing hooks familly might receive and additional argument about phase:
- changegroup
- commit
- incoming
- outgoing
They would receive a new argument $IN_PHASE. This argument hold a generic information about the maximum phase the changeset may take.
This would affect the following case:
- hg unbundle into publish == True
changegroup IN_PHASE=0
incoming IN_PHASE=0
- hg unbundle into publish == False
changegroup IN_PHASE=1
incoming IN_PHASE=1 (I'm not sur bundle should be seens as public or not…)
- hg pull into publish == True from publish == True
changegroup IN_PHASE=0
incoming IN_PHASE=0
remote outgoing IN_PHASE=0
- hg pull into publish == True from publish == False
changegroup IN_PHASE=0
incoming IN_PHASE=1
remote outgoing IN_PHASE=1
- hg pull into publish == False from publish == True
changegroup IN_PHASE=1
incoming IN_PHASE=0
remote outgoing IN_PHASE=0
- hg pull into publish == False from publish == False
changegroup IN_PHASE=1
incoming IN_PHASE=1
remote outgoing IN_PHASE=1
- hg push from publish == True to publish == True
remote changegroup IN_PHASE=0
outgoing IN_PHASE=0
remote incoming IN_PHASE=0 (how should it know about it ?)
- hg push from publish == True to publish == False
remote changegroup IN_PHASE=1
outgoing IN_PHASE=0
remote incoming IN_PHASE=0 (how should it know about it ?)
- hg push from publish == False to publish == True
remote changegroup IN_PHASE=0
outgoing IN_PHASE=0
remote incoming IN_PHASE=1 (how should it know about it ?)
- hg push from publish == False to publish == False
remote changegroup IN_PHASE=1
outgoing IN_PHASE=1
remote incoming IN_PHASE=1 (how should it know about it ?)
- hg commit
commit IN_PHASE=1
- hg commit --phase=secret
commit IN_PHASE=2
- hg commit --phase=public
commit IN_PHASE=0
11.3.2. Introducing new hook
I can see two new possible famillies of hook:
movephase: triggered when we move phase boundary locally.
- reason (commit, pull, push, remotepush, addchangegroup, unbundle, other (eg manual))
- source
- publishing_source (true or false)
- user ?
- boundaries (how to serialise this for shell…)
pushphase: triggered when we send phase data to remote
- source (aka remote)
- user ?
- publishing_source (true or false)
- boundaries (how to serialise this for shell…)
Stuff that move phase:
- hg commit
- hg pull
- hg push
- hg unbundle
The more details we can get about phase movement is
- hg commit:
- premovephase with precommit
- prexnmovephase with prexncommit
- movephase with commit
- hg pull
- (Do we need something before discovery ?)
premovephase
- before we pull changegroup (move computed using remote phase data) ? (phase did not moved yet)
prexnmovephase after we pull changegroup (move computed using remote phase data).
- (phase did moved)
movephase after changegroup have been added (or nothing to pull)
- (phase did moved)
- hg push
- (Do we need something before discovery ?)
premovephase before we push changegroup (move computed using remote phase data ?)
prepushphase before we push changegroup (move computed using remote phase data ?)
prexnmovephase after we pushed changegroup but before we push phases to remote
prexnpushphase after we pushed changegroup but before push phases to remote
pushphase after changegroup have been pushed (or nothing to push) and phase pushed
movephase after changegroup have been added (or nothing to pull) and phase pushed