What limits does Mercurial have?

Mercurial currently assumes that single files, indices, and manifests can fit in memory for efficiency.

There should otherwise be no limits on file name length, file size, file contents, number of files, or number of revisions.

The network protocol is big-endian.

File names cannot contain the null character or newlines. Committer addresses cannot contain newlines.

Mercurial is primarily developed for UNIX systems, so some UNIXisms may be present in ports.

How does Mercurial store its data?

The fundamental storage type in Mercurial is a "revlog". A revlog is the set of all revisions of a named object. Each revision is either stored compressed in its entirety or as a compressed binary delta against the previous version. The decision of when to store a full version is made based on how much data would be needed to reconstruct the file. This lets us ensure that we never need to read huge amounts of data to reconstruct a object, regardless of how many revisions of it we store.

In fact, we should always be able to do it with a single read, provided we know when and where to read. This is where the index comes in. Each revlog has an index containing a special hash (nodeid) of the text, hashes for its parents, and where and how much of the revlog data we need to read to reconstruct it. Thus, with one read of the index and one read of the data, we can reconstruct any version in time proportional to the object size.

Similarly, revlogs and their indices are append-only. This means that adding a new version is also O(1) seeks.

Revlogs are used to represent all revisions of files, manifests, and changesets. Compression for typical objects with lots of revisions can range from 100 to 1 for things like project makefiles to over 2000 to 1 for objects like the manifest.

How does Mercurial handle binary files?

See BinaryFiles.

What about Windows line endings vs. Unix line endings?

See EncodeDecodeFilter.

What about keyword replacement (i.e. $Id$)?

See KeywordPlan and KeywordExpansionExtension.

How are Mercurial diffs and deltas calculated?

Mercurial diffs are calculated rather differently than those generated by the traditional diff algorithm (but with output that's completely compatible with patch of course). The algorithm is an optimized C implementation based on Python's [http://python.org/doc/2.4.1/lib/module-difflib.html difflib], which is intended to generate diffs that are easier for humans to read rather than be 'minimal'. This same algorithm is also used for the internal delta compression.

In the course of investigating delta compression algorithms, we discovered that this implementation was simpler and faster than the competition in our benchmarks and also generated smaller deltas than the theoretically 'minimal' diffs of the traditional diff algorithms. This is because the traditional algorithm assumes the same cost for insertions, deletions, and unchanged elements.

How are manifests and changesets stored?

A manifest is simply a list of all files in a given revision of a project along with the nodeids of the corresponding file revisions. So grabbing a given version of the project means simply looking up its manifest and reconstructing all the file revisions pointed to by it.

A changeset is a list of all files changed in a check-in along with a change description and some metadata like user and date. It also contains a nodeid to the relevant revision of the manifest.

How do Mercurial hashes get calculated?

Mercurial hashes both the contents of an object and the hash of its parents to create an identifier that uniquely identifies an object's contents and history. This greatly simplifies merging of histories because it avoid graph cycles that can occur when a object is reverted to an earlier state.

All file revisions have an associated hash value. These are listed in the manifest of a given project revision, and the manifest hash is listed in the changeset. The changeset hash is again a hash of the changeset contents and its parents, so it uniquely identifies the entire history of the project to that point.

What checks are there on repository integrity?

Every time a revlog object is retrieved, it is checked against its hash for integrity. It is also incidentally doublechecked by the Adler32 checksum used by the underlying zlib compression.

Running 'hg verify' decompresses and reconstitutes each revision of each object in the repository and cross-checks all of the index metadata with those contents.

But this alone is not enough to ensure that someone hasn't tampered with a repository. For that, you need cryptographic signing.

How does signing work with Mercurial?

Take a look at the ["hgeditor"] script for an example. The basic idea is to use GPG to sign the manifest ID inside that changelog entry. The manifest ID is a recursive hash of all of the files in the system and their complete history, and thus signing the manifest hash signs the entire project contents.

What about hash collisions? What about weaknesses in SHA1?

The SHA1 hashes are large enough that the odds of accidental hash collision are negligible for projects that could be handled by the human race. The known weaknesses in SHA1 are currently still not practical to attack, and Mercurial will switch to SHA256 hashing before that becomes a realistic concern.

Collisions with the "short hashes" are not a concern as they're always checked for ambiguity and are still long enough that they're not likely to happen for reasonably-sized projects (< 1M changes).

How does "hg commit" determine which files have changed?

If "hg commit" (see [http://www.selenic.com/mercurial/hg.1.html manual]) is called without file arguments, it commits all files that have "changed". Note however, that Mercurial doesn't detect changes that do not change the file time or size (This is by design. See also [http://www.selenic.com/mercurial/bts/msg3438 msg3438] in [http://www.selenic.com/mercurial/bts/issue618 issue618]). If you are repeatedly calling "hg commit" in a script, you might need to wait until the next second before changing files in the working directory in preparation for the next commit. Otherwise the file(s) might have the exact same modification time as the last commit time and Mercurial will not include them in the next commit (if the file sizes didn't change).